Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games are Made

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Аннотация

You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just to hit your deadlines. And suddenly the investor is asking if maybe you can slash that $10 million budget down to $8 million, even if you have to fire a few people to make it happen?
Издательство
ПереплетМягкий переплёт
Страниц278
Год, тираж2017

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Описание и характеристики

You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just to hit your deadlines. And suddenly the investor is asking if maybe you can slash that $10 million budget down to $8 million, even if you have to fire a few people to make it happen?
Код2971960
Издательство
Автор
ПереплетМягкий переплёт
Кол-во страниц278
Год издания2017
ISBN978-0-06-265123-5
РазделНаучно-популярная литература на английском
Размеры2 см × 13.4 см × 20.3 см
Вес0.28 кг
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