ΠΠ΅Ρ ΠΎΡΠ·ΡΠ²ΠΎΠ²
ΠΠ½Π½ΠΎΡΠ°ΡΠΈΡ
| ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ | |
|---|---|
| ΠΠ΅ΡΠ΅ΠΏΠ»Π΅Ρ | Π’Π²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ |
| Π‘ΡΡΠ°Π½ΠΈΡ | 218 |
| ΠΠΎΠ΄, ΡΠΈΡΠ°ΠΆ | 2016 |
ΠΠ΅ Π² Π½Π°Π»ΠΈΡΠΈΠΈ
ΠΡΠ·ΡΠ²Ρ
0ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΈ Ρ Π°ΡΠ°ΠΊΡΠ΅ΡΠΈΡΡΠΈΠΊΠΈ
The pressure's really piling up on Greg Heffley. His mom thinks video games are turning his brain to mush, so she wants her son to put down the controller and explore his 'creative side'.As if that's not scary enough, Halloween's just around the corner and the frights are coming at Greg from every angle.When Greg discovers a bag of gummy worms, it sparks an idea. Can he get his mom off his back by making a movie . . . and will he become rich and famous in the process? Or will doubling down on this plan just double Greg's troubles?
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| ΠΠΎΠ΄ | 2581236 |
|---|---|
| ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ | |
| ΠΠ΅ΡΠ΅ΠΏΠ»Π΅Ρ | Π’Π²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ |
| ΠΠΎΠ»-Π²ΠΎ ΡΡΡΠ°Π½ΠΈΡ | 218 |
| ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ | 2016 |
| ISBN | 978-1-41-972344-5 |
| Π Π°Π·Π΄Π΅Π» | ΠΠ΅ΡΡΠΊΠΈΠ΅ ΠΊΠ½ΠΈΠ³ΠΈ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌ |
| Π Π°Π·ΠΌΠ΅ΡΡ | 2 ΡΠΌ Γ 14.3 ΡΠΌ Γ 21.1 ΡΠΌ |
| ΠΠ΅Ρ | 0.4 ΠΊΠ³ |