1 ΠΎΡΠ·ΡΠ²
ΠΡΠΏΠΈΠ»ΠΈ 34 ΡΠ΅Π»ΠΎΠ²Π΅ΠΊΠ°
ΠΠ½Π½ΠΎΡΠ°ΡΠΈΡ
| ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ | |
|---|---|
| ΠΠ΅ΡΠ΅ΠΏΠ»Π΅Ρ | Π’Π²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ |
| Π‘ΡΡΠ°Π½ΠΈΡ | 494 |
| ΠΠΎΠ΄, ΡΠΈΡΠ°ΠΆ | 2020 |
ΠΠ΅ Π² Π½Π°Π»ΠΈΡΠΈΠΈ
ΠΡΠ·ΡΠ²Ρ
1
Π‘ΠΎΡΠΈΡ Π‘ΠΎΠ²ΡΡΠΊΠΈΠ½Π°
1 Π³ΠΎΠ΄ Π½Π°Π·Π°Π΄
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ ΠΈ Ρ Π°ΡΠ°ΠΊΡΠ΅ΡΠΈΡΡΠΈΠΊΠΈ
Criminal prodigy Kaz Brekker is offered a chance at a deadly heist: break into the Ice Court - a military stronghold that has never been breached - and retrieve a hostage whose knowledge could change Grisha magic forever. To succeed would mean riches beyond his wildest dreams - but he canβt pull it off aloneβ¦
A convict with a thirst for revenge.
A sharpshooter who canβt walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Together they might just be unstoppable - if they donβt kill each other first.
A convict with a thirst for revenge.
A sharpshooter who canβt walk away from a wager.
A runaway with a privileged past.
A spy known as the Wraith.
A Heartrender using her magic to survive the slums.
A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Together they might just be unstoppable - if they donβt kill each other first.
| ΠΠΎΠ΄ | 2826219 |
|---|---|
| ΠΠ·Π΄Π°ΡΠ΅Π»ΡΡΡΠ²ΠΎ | |
| ΠΠ²ΡΠΎΡ | |
| ΠΠ΅ΡΠ΅ΠΏΠ»Π΅Ρ | Π’Π²ΡΡΠ΄ΡΠΉ ΠΏΠ΅ΡΠ΅ΠΏΠ»ΡΡ |
| ΠΠΎΠ»-Π²ΠΎ ΡΡΡΠ°Π½ΠΈΡ | 494 |
| ΠΠΎΠ΄ ΠΈΠ·Π΄Π°Π½ΠΈΡ | 2020 |
| ISBN | 978-1-51-010628-4 |
| Π Π°Π·Π΄Π΅Π» | Π€Π°Π½ΡΠ°ΡΡΠΈΠΊΠ°. ΠΠΈΡΡΠΈΠΊΠ°. Π£ΠΆΠ°ΡΡ Π½Π° Π°Π½Π³Π»ΠΈΠΉΡΠΊΠΎΠΌ |
| Π Π°Π·ΠΌΠ΅ΡΡ | 3.5 ΡΠΌ Γ 15.6 ΡΠΌ Γ 24 ΡΠΌ |
| ΠΠ΅Ρ | 0.69 ΠΊΠ³ |